The factors effecting students' PC game types preferences

dc.authoridumut, ilhan/0000-0002-5269-1128
dc.authoridToffoli, Hande/0000-0003-0307-9036
dc.authorwosidUçar, Erdem/G-6929-2014
dc.authorwosidumut, ilhan/A-2772-2017
dc.authorwosidToffoli, Hande/A-3579-2016
dc.contributor.authorUstunel, Hakan
dc.contributor.authorMeral, Mustafa
dc.contributor.authorUcar, Erdem
dc.contributor.authorUmut, Ilhan
dc.date.accessioned2024-06-12T11:07:57Z
dc.date.available2024-06-12T11:07:57Z
dc.date.issued2012
dc.departmentTrakya Üniversitesien_US
dc.descriptionCyprus International Conference on Educational Research (CY-ICER) -- FEB 08-11, 2012 -- Middle E Tech Univ No Cyprus Campus, CYPRUSen_US
dc.description.abstractThe aim of this study is to investigate the attitude of students' pc game and theme preferences (action, strategy, sports etc.). The data were collected from 722 students at the age of 11-14 in Istanbul and was analyzed using by Weka 3.7.0 that is a popular suite of machine learning software. At this point some classifiers and learning algorithms were used for determining which students play which types of games. the study reveals that there is a relation between students PC game types preferences and their demographic characteristics and the independent variables. The software predicts the game types truly in acceptable ratio.en_US
dc.description.sponsorshipCyprus Educ Sci Assoc,Acad World Educ & Res Ctr,Near E Univ,Eastern Mediterranean Univ,Ataturk Teacher Training Acad,Int Cyprus Univ,Girne Amer Univ,Cyprus Educ Sci Assocen_US
dc.identifier.doi10.1016/j.sbspro.2012.06.761
dc.identifier.endpage949en_US
dc.identifier.issn1877-0428
dc.identifier.startpage943en_US
dc.identifier.urihttps://doi.org/10.1016/j.sbspro.2012.06.761
dc.identifier.urihttps://hdl.handle.net/20.500.14551/22250
dc.identifier.volume47en_US
dc.identifier.wosWOS:000342764800158en_US
dc.identifier.wosqualityN/Aen_US
dc.indekslendigikaynakWeb of Scienceen_US
dc.language.isoenen_US
dc.publisherElsevier Science Bven_US
dc.relation.ispartofCyprus International Conference On Educational Research (Cy-Icer-2012)en_US
dc.relation.publicationcategoryKonferans Öğesi - Uluslararası - Kurum Öğretim Elemanıen_US
dc.rightsinfo:eu-repo/semantics/openAccessen_US
dc.subjectMachine Learningen_US
dc.subjectLearning Algorithms Computer Gamesen_US
dc.subjectGame Themesen_US
dc.subjectGender-Differencesen_US
dc.subjectPlayen_US
dc.titleThe factors effecting students' PC game types preferencesen_US
dc.typeConference Objecten_US

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